Let’s talk about vacation policy in the games industry.

Most businesses are seasonal or follow some fluctuating pattern in terms of productivity. From a mix of industry events and deliverables emerges an annual schedule that sets the pace in an organization. Or so it should.

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I’m an academic and entrepreneur with expertise in video games, wrote One Up, teaches at @NYUStern, was @_SuperData CEO (exit)

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SuperJoost

SuperJoost

I’m an academic and entrepreneur with expertise in video games, wrote One Up, teaches at @NYUStern, was @_SuperData CEO (exit)

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